Project

IMAGINE (Increasing Mainstreaming of Games In Learning Policies) is 2 year project funded by the European Commision under the Lifelong Learning Programme:Leonardo da Vinci & Studies, Indicators and Dissemination

IMAGINE will cover all LLP participant countries. The work programme has been designed to reach the maximum number of interested participants and to effectively inform all relevant players.

The main target audience is policy makers: people working at key levels of national ministries responsible for school education, adult and lifelong leaming, vocational training (employment), skills agendas, regional and local education authorities and other bodies responsible for strategic developments concerned including those agencies which promote ICT in schools.

The outcome will be a substantial community of policy makers with a high level of commitment to pursue the implementation of gamesbased learning across a large number of countries and all three levels of education covered.

Actors who interact frequently with policy makers and whose support is needed to advocate and to ensure effective implementation of GBL in learning (the games industry, influential education practitioners, researchers will also be targets for the dissemination and exploitation work of IMAGINE, including the round-table workshops and the final conference.