Linguistic and Cultural Issues in EU Funded Game-Based Learning Projects

The objectives of this study are to explore and understand culture and linguistic issues on GBL projects within European community and to provide suggestions for the future work in learning policies and culturally competent GBL projects.

A Project Comparison Matrix is also available, comparing cultural and linguistic content for the EU funded games projects researched by IMAGINE.

Version: Final

Date: October 2009

Suleyman Demirel University, Turkey

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